Introducing the Red Dragon

I was on the hunt for another project to do on my CNC router. Not knowing what I wanted to do, I watched a video by Dennis Van Hoof on how he made a t-rex skeleton. You can see it here:

https://www.youtube.com/watch?v=-vkJOAVAYck He started with a 3d model of the t-rex and sliced it up using MeshMixer, a software program for manipulating 3d models for 3d printing. Then after cutting it up into several pieces, he used his CNC to cut the various pieces of the t-rex, and then some assembly and voila, a new piece of artwork.

Taking inspiration from Dennis, but not wanting to replicate what he had done (not that I could), I was on the hunt for a 3d model. I came across this beautiful model of an Ancient Red Dragon seen here. (The blue is because it was 3d printed using blue filament)

This is by:

https://www.thingiverse.com/EndDaysEngine.

This dragon just called to me so I downloaded it and went straight to work. No, my inspiration was not the House of the Dragon series on HBO. The decision to make a dragon predated the series start by about 3 months. However, I would not be lying if I said that the series helped to decide the final colour scheme of the dragon.

My first order of business was to import this into MeshMixer to slice it up. Slicing her up for cutting using my CNC was not going to be pretty or easy. In fact, I am not sure that I would be able to cut everything properly due to the size limitation of my CNC (32.5” x 32.5”). Therefore I decided to only do the head and mount it to the wall as a “trophy head”, thus avoiding the grief I would get for creating a huge model.

First things first, I had to slice off the head. Sounds easy doesn’t it, but the reality of chopping off the head of a beautiful creature was a bit traumatic. Once the head was free, I had to resize it. This was also a problem, as no one has any recent experience with the size of a dragon head. So I just guessed size and went from there. Then the fun began. Seventeen cuts and slices later, I had the perfect number of pieces to begin my creation.

From Meshmixer to Vcarve

After the slices were set I imported each piece into VCarve to start setting up each cut. VCarve is the software I use to program the CNC. I tried to make everything as large as possible to fit within my CNC. My first attempt was using pieces that were 6” thick of solid wood. Unfortunately, the max size that my CNC can handle is 4” thick. Back into Meshmixer to resize and re-slice everything. I could have made modifications to the CNC but it would have been a lot of work to set it up correctly, and an equal amount of work to restore it to its natural position. So, back to VCarve to set up all of the cuts. Seventeen pieces each with cuts on both sides, and multiple tool paths later, I have the models for my dragon head. Time to get the wood and make sawdust.

Here is a pic of how the wood starts out. Nice long, straight pieces of 2” cherry wood. A lot of slicing and dicing and gluing back together in order to carve out a dragon.

First Piece

I didn’t know it at the time, but I was about to become a denturist. The first cut was the teeth. I wanted them to be glow in the dark, so I decided to make them out of epoxy. The epoxy was coloured white and I added several scoops of the “glow in the dark” powder. I cut the mold out of MDF and then added the epoxy. I turned out the lights and everything glowed just as planned. Then the waiting game began. It takes 5 days for the epoxy to cure enough to be cut on the CNC. Luckily this is not a linear process and I went on making cuts until everything was cutout. This was not without issues, but for brevity’s sake, I made it through. However, I almost made a crucial mistake. My original plan had the pieces with the eyes to be cut flat on the table, doing both sides at once. This would have been a huge error as I would have lost critical detail on the face. Back to MeshMixer to correct my mistake. I had to cut the skull in half so that one eye was on each side. Then turn the half on its side to enable the eye sockets to be cut with all of the necessary detail. A much better decision even if it was twice the work.

Lots of Pieces

For the most part, the carving went well. Everything cut out perfectly. Almost. Well almost everything cut almost perfectly. About 5 days after my teeth were set in the mold, I put it on the CNC and carved out the teeth. 3 of the 5 sets of teeth came out perfectly (at least in my eyes) and 2 sections left a little to be desired. I decided to try and make them work if I could and almost succeeded. But there was one nagging small piece that wasn’t as exact as the others. I could have gotten away with it, but sometimes I get a little OCD and couldn’t accept it. Knowing that I could have fixed that minor flaw and didn’t would haunt me every time I looked at the Dragon’s Head. Back to the drawing board.

Cut out the mold for the teeth. Mix up the epoxy with the pearl white colouring and heaps and heaps of glow in the dark powder (the first set of dentures didn’t glow in the dark as expected). Then in Vcarve I tweaked the tool paths for the teeth and tried again. This time the teeth came out almost perfectly. The 2 middle teeth on the the bottom didn’t cut properly either time. So guess what, the dragon doesn’t have any middle teeth on the bottom. Show me a dragon skeleton and I will add the teeth, until then, no middle teeth. Just a disappointing side note: the glow in the dark didn’t work with the new teeth either.

Call the surgeon for a Nose Job

In order to set the teeth on both the top and bottom jaws, I had to assemble the two top halves of the skull into a single piece. Remember how I said earlier that everything cut out perfectly almost, well the right side of the skull was missing a big chunk of the the nose horn. So I glued the left side and right side together and and assessed the extent of the damage. There was no recovery from this issue. Only one thing to do. Back to Meshmixer I went and sliced off the nose of the dragon, exported it to Vcarve to create the tool paths and then cut it on the CNC. Not just the right side but the left side as well. Then the scary part came. I had to cut off the nose of the dragon. I was terrified that I would cut it in the wrong place and the new nose would not fit. But the cut had little extra wood left on so I could slowly sand it away until the new nose fit perfectly. Once the nose was in place, it was easy to glue on the teeth. I only had to file the teeth a little (a lot) to make them fit properly. Step 151 complete. You can see in the picture the line on the top jaw where the nose was replaced and the teeth glued on.

Paint or Assembly

Next came the decision to paint before assembly or after. Since I would have to use several angles of attack for the paint, I decided to paint each individual piece before assembly as this will be much easier. Now, what colour to paint. Since this is taken from an ancient red dragon, I knew that the colour had to be red, but what colour of red. Candy apple red? Cherry Red? Dark Red? Some other shade of red with no name? Yes. Yes. Yes. And Yes (several shades). In the end every colour used was red based or tinted with red. There are several shades of red used in the skull, the jaw, the neck, the neck frill, the face frills, the horns. I don’t have an exact count but there are at lease seven deliberately different shades of red on the skull with black highlights (or low lights), gold highlights, white highlights, and brown high/low lights. And I know what you are thinking. Why so many different shades of red. Well, I was trying to make it as realistic as possible and the colours just seemed to fit. I think my process was similar to an artist’s painting (not that I am comparing myself to an artist) where if they don’t have a particular colour, they make it up. The seven colours just seemed to fit.

Assembly comes next. I guesstimated the best position for the neck and drilled alignment holes through each of the neck sections. Once aligned, I slapped on a ton of glue, added a couple of alignment pins, and then clamped them all together. Somehow. The problem with this project is there are not many flat sections where I could put a clamp. Minor details. I was able to successfully assemble the neck pieces. Another problem arose. Not so much a problem, but a missing piece. I needed a shield to mount the dragon on and then to the wall. Back to Vcarve where I found a shield as part of the the shapes and models that come with the program. Just a little resizing of the shield, add a relief cut in the shape of the neck and cut it out. Perfect. This time no issues.

Next up, I had to mount the jaws to the neck pieces. Now was the time to use the extra alignment holes in the neck pieces to align the bottom jaw. I used a pencil inside the alignment hole to mark the spot on the jaw. Luckily the pencil was a perfect fit in the hole and made a perfect mark. Then I drilled the alignment hole in the jaw and went in search of a dowel pin that would fit. Unfortunately, I didn’t have the correct size. Or did I? The pencil was the exact size I needed so guess what. I used the pencil for the alignment pin. Not orthodox, but it worked.

The Eyes Have It

Time to work on the eyes. I was unable to find any dragon eyes on the internet. Lots of fake eyes, but none that would work for my dragon. Therefore I decided to make my own. As this is the first time making eyes, I didn’t know where to start. I decided on taking modelling clay and stuffed it inside of the eye sockets. This gave me an imprint of the eye socket. Then I added modelling clay to the sides and voila. A perfect mold for the eye. Each side was done independently of the other giving me two very similar but unique eyes. These were molded out of epoxy as well, with lots of red tint and generous helpings of “glow in the dark” powder, and you guessed it, two red eyes that do not glow in the dark. Not having any luck with the glow in the dark stuff. Maybe time to invest in another glow in the dark powder, for my next dragon head. The eyes were such a tight fit, they would stay in without any glue, but that was risky, so I glued them in.

The Top Of the Head

So, now that the neck pieces and the lower jaw are all glued together and fitting pretty well, it is time to mount the top of the head to the neck and lower jaw. Just place it on there with a little bit of glue and we’re done, right? Wrong!!! I expected that the head would be a nice snug fit as the pieces were all cut from the same model and in fact, I could reassemble them in Meshmixer and you wouldn’t see any gaps. Well, wood is not the same as a digital model. It did not cut anywhere close enough without leaving huge gaps. No big deal, an easy sanding and everything would fit. Nope! Not even close. I spent about 3 days sanding the back of the head to fit properly against the neck and the lower jaw. Most of that sanding was hand powered and not using any of my sanders. In the end, I got really close to nowhere near almost perfect, but I had had enough. I decided to add a couple of alignment holes and got some dowel pins to hold it in place and glued it on. Then I used some wood filler to close the gaps in the joint until you couldn’t see the misalignment anywhere.

Spoiler Alert! Beginning wood workers love using wood filler to correct small mistakes. Some even come close to hiding big mistakes, but not many.

The top frill was the next piece to be assembled. This too was cut from the model and should have been a perfect fit. However, “should fit” is never a measurement that carpenters/artists use when building something. The frill did fit but there were some big gaps between the pieces. Rather than waste 3 days trying to get a snug fit without destroying it by sanding, I added dowel pins and used wood filler. Can’t even tell that these pieces are not fully identical.

The face frills on the sides were a different story. These were cut with a much better percision than the top frill. I did spend 3 days of manual sanding to get them aligned but in the end, I had to use dowel pins to hold everything in place and filled with the wood filler.

The only thing left to do were to add the horns on the head. These were simple to add. After a lot of sanding to make them fit. However, these were mostly sanded using power tools. The biggest concern I had with the horns, is what colour should they be? I tried red, but it looked like too much red. Then brown, but they didn’t look right. In the end I took inspiration from cow horns which can be mutli-coloured where they start out red, turn to white and finally with brown on the ends.

Mounting on the Wall

I had to attach the dragon head to the mounting shield. This was very easy and almost not worth mentioning. However, mounting the whole thing to the wall, not so easy. What to use? A wire, picture hangers? Something else? I went to the land of the Home Depot, where nobody helps you and you can’t find anything you want quickly. As the Dragon Head weighs over 10 kg, I needed to have something strong enough to hold it up but without being too bulky or unsightly. I found the exact mounting bracket that definitely holds more than 10 kg. I know this because as I put the bracket on the wall, I momentarily grabbed a hold of it and suspended from it. It held and I am a lot more than 10kg.

Since I am disclosing the weight of the head, I might as well give you the dimensions: 304 mm x 280 mm x 457 mm (12” x 11” x 18”). Not huge but not small. I guess in the real world, this would probably be a young dragon given its size.

This project took about 6 months from start to finish. Not exactly world record pace but enough to get the job done.

Here is the final product hanging above the door in the garage.

New Project

Hey, I’m Baaaack!!!

As I was finishing all of the previous items, it was getting too cold in the garage shop to work. Funny how winters in Ottawa get cold like that. I thought, this is a great time to get caught up on some design work for new projects. Design work seems to take the longest time in a project, and the carving time is the shortest. With the winter blues, not being able to work in the garage because of the temp, and isolation because of covid, design work kinda of fell to the wayside as my motivation wained. Then one day surfing the web, I spotted a picture of the USS Voyager (from Star Trek) which someone had made a into a model. Right then I knew I had a new motivation to get something done.

New Software

For this project, I looked online and found a 3d model of the USS Voyager that you could print on your 3d printer (if only I had one) and fly around till your heart is content. However, this was a little, itsy-bitsy model that would fit into the palm of your hand. Who wants that? Not Me!

After scouring You-Tube for ways to manipulate 3d models, I found Denis Van Hoof who is an artist with his CNC. During one of his videos he briefly explained that he used MeshMixer to slice his model of a T-Rex (check out his video, you will be amazed) into slices that he could fit on his CNC. I took this morsel of info and downloaded the software to scale and slice up the bigger model into slices that I could carve on my CNC.

What Denis didn’t say in his video was exactly how to slice up a model. So, yup you guessed it, another learning curve to go along with the original. In order to get the model sliced up into pieces that I could comfortably carve, I sliced the model 6 different times before I was happy with all of the pieces that would produce the outcome that I wanted. Time to go back to Fusion 360 to set up for the manufacturing. But, Fusion 360 really didn’t like the way MeshMixer presented the slices. Don’t forget, MeshMixer is mainly used for 3d printing which is literally the exact opposite of carving.

New Software #2

With Fusion 360 unable to do what I want, it was time to turn to one of the paid software packages designed for CNC work. After evaluating 2 different but very similar packages, I ended up purchasing V-Carve Desktop to do my work. This allowed me to do double sided carvings which was necessary as I needed to carve from both sides in order get the shape of the model. I ended up with 4 slices for the saucer section and 3 slices for the body of Voyager, and 1 slice for the nacelles. For those of you who are not Trekkies, the nacelles are the engines of the starship. The pics below are 3 of the 8 slices.

Needless to say, there was another steep learning curve for V-Carve as well. After months of flattening the learning curve, I wonder why I didn’t purchase the software from the beginning. Oh yeah, I remember why, $400 US. With all the expenses of setting up my CNC, that money wasn’t available at the time.

Uss Voyager in the RAW. Not glued together or painted.

The total time to carve the USS Voyager was approximately 40 hours, which included 3 pieces carved multiple times in order to get the right fit. After all of the carving, sanding, worrying about the fit, I finally glued everything together for the paint job. So, back to the internet to get the official colours of Voyager. Easy Peasy, right? Wrong!!!!

It turns out, there is no official colour scheme for USS Voyager. One colour scheme that I found was for the model of Voyager by Revel. They had the most complete colour scheme that I could find. Other model manufacturers had different colour schemes, but not as detailed as the Revel. And just about every model that I found online, was painted slightly or completely different than the Revel. Even the guys in the hobby shops couldn’t agree on the colours. So the Revel scheme became MY official scheme, with some variations.

For example, the hull colour is supposed to be light/dark grey mixture. I mixed the colours and painted the hull 3 different times until I got the colour that I wanted. I didn’t paint the hull section lines, because I thought that it made the hull look too choppy and disjointed. I changed the colours of the phaser banks to look more appealing (at least to me) and several of the other colours of the little bits and pieces of the ship. So I guess you could lump my Voyager colours into that group of models that all have their own unique colour schemes.

USS Voyager – Final Version

All in all, it took about 6 months from start to finish to complete the USS Voyager. I did several other projects during the 6 months, so it wasn’t the only thing that I did during that time, but it was my main focus.

Stayed tuned for the next installment of the the adventures of CJ in his WWW.

Back in the Shop

Soooooooooooo. It’s been a long time.

Things have been happening in CJ’s WWW. I bought a CNC router to do wood carvings. For those who don’t know, CNC is an acronym for Computer Numerical Control. This allows me to create models on my computer and then have the CNC cut them out. Usually exactly as I have programmed them, but sometimes not as much. As the learning curve was very steep on this endeavour, I have made a few mistakes along the way.

In January 2021, my brand new One Finity CNC arrived in 3 large boxes with a combined weight of approximately 150 lbs. I was uber excited to get straight to work and set up the CNC. One advantage of the One Finity CNC is that despite coming in 3 boxes, it was almost fully assembled from the factory. Most other brands of CNC’s take 1 to 2 days of work to assemble all the pieces. This took me just over an hour to assemble and start up. Joy.

One Finity CNC

My first cut on the shiny, brand new toy was the logo of my favourite hockey team, the Toronto Maple Leafs. This was supposed to be just a test to see how everything worked. However, it turned out so well, that I began the 2nd phase of my new hobby, painting my new creations. This was a whole new experience for me as the only things that I have painted previously were a few walls in the house. The final product was perfect.

I designed the Leafs Logo using software called Fusion 360. This is a fully functional CAD/CAM (Computer Aided Design / Computer Aided Manufacturing) package which allowed to both design the logo and the tool paths necessary to carve the logo. A tool path is exactly what it sounds like… the path that the tool will travel to make the programmed cuts. I guess I should also mention that part of this new puzzle is the router that I purchased for the CNC. The router uses different tools or bits to make various cuts. There are different sizes of tools from a 1/4” bit all the way down to 1/64” bits for very fine detail work. There are straight bits, v-bits, upcut bits, down cut bits, compression bits, all of which make different types of cuts in the wood. Knowing which bit to use and when to use it, was also a learning curve (still is).

Next on the list was the logo for the Ottawa Senators, my second favourite team. For some reason, this one did not go as smoothly as hoped. I ruined 2 or 3 blanks because the bit took too big of a cut, cut too deep or destroyed the fine detail. Learning curve strikes again. In the end, I think it turned out almost as good or better than the Leafs logo. Take a look at the pictures and judge for yourself.

Then, because my wife is from Montreal, I had to make the dreaded Montreal Canadians Logo. If it were up to me I wouldn’t have made it as they are the arch rivals of the Leafs. But, who is kidding who, I would have made it anyways as it is an iconic logo. Turns out, my brother wanted one as well, so it went into production a second time. My brother drives a Harley Davidson motorcycle, so I cut out a Harley logo (no pic) for him as well.

I really got caught up with making logos. I made the Winnipeg Jets logo because I was watching them during the playoffs. I started working on other logos as well for the same reason, but they didn’t get the full treatment and rest as “unfinished” somewhere between my brain and the keyboard. The last logo completed was for my step-nephew who is a huge Sydney Crosby fan and he plays for the Pittsburg Penguins, so you guessed it, I made a Penguins logo for him. Actually, I made 2 for him because I wasn’t really impressed with the paint job on the first logo. But the 2nd paint job didn’t turn out to my liking so I repainted the first one and delivered it.

Oh, I guess I should mention that I bought the CNC not to make hockey logos, but to make guitars. Hasn’t happened yet. My first guitar design is stuck on a critical transition line on the body and I couldn’t get the flow correct. Still can’t. No matter how long I work on it, the transition doesn’t react the way I want it and I have failed to figure it out, so far. Still a work in progress.

Soon afterwards, other logos and things started to come out of my CNC. StarFleet Command was a cool image I saw on the internet, and I had to have one. The colour scheme on this one needs to be updated which will happen when it is time.

As I live in Ottawa, the Ottawa RedBlacks (CFL Team) logo was a have to have item. This one was a little different as the logo has saw teeth. Very fun to do.

And as the Toronto Blue Jays are in the pennant race (at time of writing) for the American League, I had to make one of their logos to cheer them on.

All of the above logos were cut from a single piece of wood with no attached pieces.

Also, important to note, none of these logos are for sale, just for my own personal use.

That’s it for today. I promise to update the blog very soon. However, soon can be a relative term. Stay tuned.

Building a Guitar – Day 12 – Final Assembly

Now that the body is finished, it is time to finish the assembly of the guitar. First things first, adding the tuning pegs. You would think that a guitar that came as a kit would have all of the holes lined up correctly. But you would be wrong. The tuning pegs have a small screw to hold them in position and the neck came predrilled to accept the screw. Well, someone forgot to line the screw holes with the tuning pegs. I had to fill all six and redrill new holes to accomodate the screws. Minor setback but quickly overcome. With the tuning pegs in place, I attached the neck to the body, added the strings, and, voila, I have a new guitar.

After spending some time tuning the guitar (about 5 times) I finally got it to stay in tune. Now to test it out. I hooked it up to the amp and got nothing. Maybe it was the cheap cable that came with the guitar. Swapped it out with a cable I know works, same result. Tried the other electric guitar and everything works. Back to the bench. I took out the cable jack and found out that the shielding in the jack cavity was touching the end of the cable and grounding it out. I read afterwards that shielding the jack cavity is not necessary, but it was already done. A few layers of electrical tape (yeah, yeah, I will fix this later) to stop the grounding, and the guitar now works. I still need to fine tune the neck and the bridge and the strings to make the guitar sound good, (AND learn how to play) but that is a work in progress as I wait for tools ordered online to arrive. I will be tinkering with this for a while until I am happy with the sound.

Once I am happy with the sound, I will find someone who can really put the guitar through its paces and post a video.

Last thing – I will be changing out the pickups, the tuner pegs, the electronics and more than likely, the tremelo bridge. I will then start a new series of posts to document that process. All part of my self taught training to become a luthier or at least, a guitar builder.

Until then, I hope you enjoyed my journey of building my first guitar.

The Black Pearl Strat